GAME 1: NAPOLEON CITY OF LIGHTS
Started as tradition, not sure what the turn count is at this point, but I just got sistine chapel (NOT IN PARIS DOH!) and the world congress has voted in arts funding. I've signed open borders with every player, I'm paying 1-2 gold a turn per, but the bump to tourism is nice!
Ramses has a good hold on the game, and the Shoshone are hated by all (I declared friendship with them, which didn't help my diplomatic standing). I'm targeting ramses with my tourism, I've got open borders and a trade route.
I founded protestantism with mount uluguru and natural worship (2 food, +10 faith). I got cathedrals, which I'm really impressed with. I enhanced to get Religious Art +5 culture and tourism from the HERM. Paris is rushing uffizi as we speak and it will produce the herm right after. I'm about to get 33% culture in cities with wonders, so things are looking really good!
I have returned to my love of tradition with insular trade routes and high road connection values. I'm totally self sufficient at about +60g a turn.
Stay tuned for pics, updates, and live action I AM H'AMPEROR!!!
Day 2
Captain's Log stardate 2. My plots against Ramses were delayed due to a Greek declaration of war!!! Needless to say the Greeks have been crushed, and Coutume de Paris is well entrenched. I'm excited to say some rather risque Greek art was captured in the genocide, and France has entered a deep confusion. The world community was none to pleased with my extinction of the greeks, spy networks are relaying that it could have had to do with a widespread seedy underbelly of contraband art
During this time, Catherine and Ramses went to war, but seemingly no lands exchanged hands, both were also at war with England and sad as I am to lose my historical and romantic rival, London was captured with a whimper.
Next on my chopping block is silly silly suleiman because russia declared war on him and I've got the autocracy buff that gives me extra tourism for war-butt-buddies. My tourism game has kind of fallen off and has been replaced by autocratic destruction of the known universe. Russia is my kindred spirit, but Ramses still holds the top of the charts! I've run out of places for French Pop tunes so I'm sending musicians to egypt to keep up my tourism, they're dropping for about 470 a piece +100 every time they spawn from autocracy. I've got military academies in all four of my original cities, with total war and brandenburg, so my troops are top cheese. For now i'm reliant on Egyptian trade, but after connecting the subdued Greek empire to my capital, my bottom line is looking very very healthy.
I'm going to find a way to have my screenshots sync'd to google drive so I can post them.
Day Tricks
Captain's Log stardate 3-Breguol.
Finally, my scheming has landed me the centre of the world stage. French artillery have pounded their way to thebes. We lost many men, but Egypt has fallen. An intense campaign, very tight technologically. I had to suck some serious Russian dong for oil in order to produce fighters to protect my artillery advance. Ramses had machine guns, battleships and anti-aircraft guns, so I did not have many turns left before I'd be sunk. His cities had defenses in the 120-150 range. If I had not been autocracy with 4 cities with military academies I would've been defeated for sure. Citadels continue to be my favourite war feature of this expansion.
I've not yet looked in thebes, but I'm certain there were serious wonders present. I took two Egyptian cities and cleared 1300g for doing so (lady, King Tut is putting my kids through college!).
Prior to the war with Egypt french engineer Andre de Grosses Boules rushed the Prora launching military France into an age of enlightenment.
The only remaining cultural challenge will be Pedro, but with Thebes in hand, I cannot imagine him putting up much of a fight. My musicians are dropping for +100 +670 tourism! And diplomats have permeated his Baltimore-esque administration. Russia could provide a military challenge, but time will tell.
I'll have some more details and screenshots soon. Amazing campaign today though, choke-points, fighters,bombers, close tech, citadels, billy-two-willy-arty with range and city siege :O.
Day Tricks
Captain's Log stardate 3-Breguol.
Finally, my scheming has landed me the centre of the world stage. French artillery have pounded their way to thebes. We lost many men, but Egypt has fallen. An intense campaign, very tight technologically. I had to suck some serious Russian dong for oil in order to produce fighters to protect my artillery advance. Ramses had machine guns, battleships and anti-aircraft guns, so I did not have many turns left before I'd be sunk. His cities had defenses in the 120-150 range. If I had not been autocracy with 4 cities with military academies I would've been defeated for sure. Citadels continue to be my favourite war feature of this expansion.
I've not yet looked in thebes, but I'm certain there were serious wonders present. I took two Egyptian cities and cleared 1300g for doing so (lady, King Tut is putting my kids through college!).
Prior to the war with Egypt french engineer Andre de Grosses Boules rushed the Prora launching military France into an age of enlightenment.
The only remaining cultural challenge will be Pedro, but with Thebes in hand, I cannot imagine him putting up much of a fight. My musicians are dropping for +100 +670 tourism! And diplomats have permeated his Baltimore-esque administration. Russia could provide a military challenge, but time will tell.
I'll have some more details and screenshots soon. Amazing campaign today though, choke-points, fighters,bombers, close tech, citadels, billy-two-willy-arty with range and city siege :O.








